Video games regularly see updates post launch to fix bugs, balance issues, and missing features. We should expect to also see accessibility improved in games after launch day.
A merry band are we. Games we played this week include:Deep Rock Galactic (23:35)Monster Hunter World (26:00)Cyber Shadow (38:35)Babysitting Mama (41:15)Unworthy (46:30)The Red Lantern (48:00) News things talked about in this episode: Redditors inflate Gamestop stock value to an outrageous degree (4:05)www.wired.com/story/gamestop-sto…ets-short-squeeze/ Capcom includes weak statement against lootbox […]
The Wolfpack returns to where it all began. Gentleman Bramwell comments colorfully. Lola Beans extolls the virtues of bweagles. Vindrass plays the heel. Vireen is the Uniquity.
In this episode:Bargain QuestDeep Rock GalacticSuperpowerlessTransformers War For Cybertron – Earthriseand more.
Several fundamental aspects about how VR games are developed make them inherently inaccessible, and we need to think long term about how to change that.
Get ready to be covered in the fluid of your choice. Games we played this week include:Double Kick Heroes (14:35)Deep Rock Galactic (18:05)Monster Hunter World (24:15)Sea Salt (37:20)The Red Lantern (42:35)Cooking Mama: Cookstar (50:05) News things talked about in this episode: Bloomberg report further examines Cyberpunk 2077 development […]
So, I am briefly the world’s best speedrunner of this not very good game. Let me teach you all the tips and tricks you need to come challenge my scores.
A castle infiltration is planned. Tearful goodbyes are declared. Gentleman Bramwell intercedes for a friend. Lola Beans screams at a mouse. Vindrass gets interrogated. Vireen becomes a ballista.
In this episode: Cooking Mama Cookstar Merv: Heart of the Silk Road Tapeworm Fusion Frenzy and more.
For gamers like myself with aphantasia, a lack of visual imagination, games like Carrion that rely on building a mental picture of the map can get pretty difficult to play.