In this episode: 12 Minutes Road 96 The Addams Family Quake and more.
Our heroes have to fight their way back… to the future. Aze heal tanks the whole party. Neellith offers to pay a fine. Slime makes an octopus slushy. The Dream Team goes to church and does tricky flips.
Social deduction games require lying, and being lied to. Here’s how to make that accessible with your friend group.
We are cultured, worldly sophisticates. Games we played this week include:Road 96 (9:30)The Ascent (14:30)Aliens: Fireteam Elite (17:20)Twelve Minutes (23:55)Psychonauts 2 (29:25)Train Simulator (37:50) —News things talked about in this episode:Roblox exploits child labor for profit (39:15)www.youtube.com/watch?v=_gXlauRB1EQ State of California expands suit, claims Activision may have destroyed evidence […]
The Moistwatch fights the entire village of Grendel. Aze runs into himself. Neellith achieves hypnotic pattern vindication. Slime uses time folding for a rendezvous. The Dream Team fills out quizzes and makes peace with a priest.
In this episode: Wedding Button City Everdell 7 Billion Humans and more.
From condensed visual novel storytelling to refusing text messages from Mom, Boyfriend Dungeon features some really interesting little accessibility features.
But disrespect the Moon Goddess at your peril. Games we played this week include:Road 96 (6:20)The Ascent (12:15)Boyfriend Dungeon (19:40)Back 4 Blood beta (26:15)Button City (30:25)Dodgeball Academia (33:00)Vampyr (36:15)Garden Story (37:10)Fortnite: Impostors (42:10)— News things talked about in this episode:Among Us devs speak out about Fortnite’s controversial Impostors […]
Time is a lasagna… or a calzone? I guess it’s more of a croissant, if you think about it. Aze orbital strikes a fish. Neellith eats a dino nugget. Slime tastes some dirt. The Dream Team ransacks and roars.
This mod’s incorporation of automation and pathfinding make it a step above the competition.