A couple of weeks ago, Street Fighter V recieved an update which turned all game audio to Mono, making the game unplayable by Blind players. This week on Access-Ability we talk about how sightless players can enjoy Street Fighter V, and how other developers can avoid repeating this […]
We don’t have time to really get into it, but he’s thoroughly underappreciated. Games we played this week include:Littlewood (4:30)Calico (12:10)World of Warcraft (14:40)Outer Wilds (16:45)Touhou Luna Nights (25:30)The Medium (31:15)Little Nightmares 2 (35:35)Bowser’s Fury (36:50)Persona 5 Strikers (37:55) News things talked about in this episode: BioWare stopped […]
We answer questions, double down on ambiguity, and tease the next season.
In this episode:Persona 5 StrikersNintendo DirectVader ImmortalBowser’s Furyand more.
Skyward Sword HD is coming to Switch this summer, and bring with it a way to play the game without motion. This week, we discuss our hopes and fears for that mode regarding accessibility, plus the state of left handed motion support for the game.
A steady hand and an even stroke can handle even the tiniest brush. Games we played this week include:Nioh 2 (5:50)Curse of the Dead Gods (10:55)Persona 5 Strikers (16:50)Factorio (22:55)Per Aspera (26:05)Control (28:45)Dinosaur Planet (36:00) News things talked about in this episode:Stadia can’t fix bug in Journey to […]
The people of Wormwood decide their own fate. Gentleman Bramwell reunites. Lola Beans accessorizes. Vindrass paints. Vireen empathizes.
In this episode:Super Mario 3D WorldBarrageSCP ArchivesKittinand more.
Nintendo can’t help falling into the same accessibility failings it seems to perpetuate every game it releases.
Turns out none of the things they taught are true. Games we played this week include:Super Mario 3D World + Bowser’s Fury (18:00)1001 Spikes (24:00)Lizard Lady vs. the Cats (28:20)Deep Rock Galactic (33:30)Steel Sword Story (37:15)Wilmott’s Warehouse (40:00)SSX [2012] (40:55)Persona 5 (45:00)Sunset Overdrive (48:30) News things talked about […]
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