Sea of Theives Introducing Audio Aim Assist for Blind Players – Access-Ability
A new attempt at allowing blind players more options for play without sighted assistance.
A home for content related to disability
A new attempt at allowing blind players more options for play without sighted assistance.
Xbox made major moves to make their Gamescom booth as accessible as possible.
With the addition of Co-op play, and a Switch port, let’s talk about Vampire Survivors and Accessibility.
We all know it’s coming. Here’s what we need to see when it arrives.
Very similar functionality, with one notable difference we hope to see changed before public release.
Sometimes, talking about the accessibility milestones you’re failing to hit is just as important as discussing your accessibility sucesses. Accessibility and Content Warnings Info: https://www.summerfallstudios.com/accessibility
With price now a known factor, let’s compare the functions and costs for different setups using the main brands of accessibility controller for consoles.
There’s a bunch of amazing, wonderful, and talented creators in the video game accessibility space. Join me as I try to quick fire tell you about as many as my ADHD can manage in a single sitting. Can I Play That: https://caniplaythat.com/ Marijn: https://twitter.com/ActiveB1t Grant Stoner: https://twitter.com/Super_Crip1994 Averya: […]
The number of disabled people in the world is not a small figure, and as such arguements that accessibility is a niche topic miss the mark. Edited by Jane Aerith Magnet-Dale. Music: “Back to Earth” by Bedroom Programmer.
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