“Some sort of pressure must exist; the artist exists because the world is not perfect. Art would be useless if the world were perfect, as man wouldn’t look for harmony but would simply live in it. Art is born out of an ill-designed world.”
In this episode:The Last of UsForspokenDefunctland – Disney Channel’s Theme: A History MysteryPokémon Journeysand more.
Some good potential options available, in a game I at the time could not judge more widely.
In this episode:MelatoninBetrayal LegacyEverdell + NewleafTerraforming Marsand more.
Say their name. Enter the reliquary. Create a new world.
My opinion on this game drastically improved thanks to added accessibility options.
One option seems less desirable. Games we played this week include:Melatonin (5:00)Hades (10:40)Cyberpunk 2077 (19:45)Omaze (38:40)Demon Quest 85 (41:35)Chibi-Robo! (45:25)A Short Hike (51:10)The Witcher 3: Wild Hunt (46:50) —News things talked about in this episode:Ubisoft delays Skull & Bones again and ends development on three unannounced games (1:05:35)www.gameinformer.com/2023/01/11/ubi…-delayed-again […]
In this episode:Death’s DoorHadesAmphibiaCommander Keenand more.
The finish line awaits. Juniper kills a competitor. Korvok Greenwielder retrains as a firefighter. Piccolo tears off one of his own branches. Treyan Drenkesh spars with a fellow bro.
Go go go Zilla. Games we played this week include:Satisfactory (11:20)Flipper Lifter (14:00)Echoic Memory (16:20)Chained Echoes (19:00)Eternal Darkness: Sanity’s Requiem (30:45)Baba Files His Taxes (35:15)Hades (36:40)The Witcher 3: Wild Hunt (46:50) —News things talked about in this episode:Sony announces an accessibility controller (57:15)blog.playstation.com/2023/01/04/int…ontroller-kit/ Majora’s Mask devs used in-game […]
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