Video Game Accessibility in 2020 – Access-Ability
2020 was a big year for video game accessibility. Join me, as we try and summarise the whole year in a single video.
A home for content related to disability
2020 was a big year for video game accessibility. Join me, as we try and summarise the whole year in a single video.
Subtitles are useful for lots of different groups, who have lots of differing needs. Let’s talk about who uses subtitles, and why.
This article was originally published November 2018. Back in September [2018], Microsoft made history with the first mass-market video game controller designed with disabled gamers first and foremost in mind. The Xbox Adaptive Controller, which won [2018]’s Golden Joystick award for best innovation, was developed in conjunction with […]
https://www.vice.com/en_us/article/dyzbmw/avengers-shows-how-subtitles-are-more-complicated-than-just-text This week, I spoke to Vice’s Waypoint about Marvel’s Avengers, and their implementation of non verbal subtitles.
In Marvel’s Avengers, there are a few scenes where non verbal subtext is made explicit in the game’s subtitles. While not for everyone, i found these moments incredibly helpful, and would love to see more of them.
Film and TV have standardized describing visuals for partially sighted or blind viewers. Could we implement something similar for video games?
Video Games Love using giant spiders as enemies. This is a problem for a surprisingly large percentage of the world population.
As a person who thrives on predictable routine and structure, the last six weeks for me have been pretty rough. I’m an adult living with Aspergers Syndrome, an Autism Spectrum Disorder, rigidly obeying self isolation due to the UK’s Coronavirus lockdown. I’m perhaps better off than many, I’m […]
https://www.fandom.com/articles/animal-crossing-and-aspergers In my first feature for FANDOM, I wrote about how Animal Crossing provided routine and structure at a time in my life where i needed it.
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