Don’t Call Your Video Game “Accessible For Everyone” – Access-Ability
No matter how accessible your video game is, “accessible for everyone” is a bar you’re not going to cross.
No matter how accessible your video game is, “accessible for everyone” is a bar you’re not going to cross.
Maybe more games would benefit from being able to play themselves at their most extreme.
Now that they’re available for players, how do Steam’s new accessibility store tags work in practice?
Look, it may be a Switch Pro, but that’s alright by me.
In the calm before the Switch 2 storm, we discuss having helicopter arms as accessibility. 0:00 – Intro3:28 – To a T24:57 – Doom: The Dark Ages37:20 – IGN Article RE Able Gamers53:11 – Outro
Xbox Boycott Information: https://access-ability.uk/2025/04/11/navigating-consumer-boycotts-as-a-media-critic/
A speech is given. Consequences ensue. DiCaprio Devereaux hands out some business cards. Doc Hop tries to stealthily steal while disarmed. Rex Maximus incurs the unholy wrath of a goddess.
In this episode:Blue PrinceClair Obscur: Expedition 33Crypt CustodianFrosthavenand more.
Games we played this week include:Clair Obscur: Expedition 33 (6:15)The Blue Prince (21:50)MEDIUM-NAUT (29:20)The Midnight Walk (37:20)Kingdoms of Amalur: Reckoning (47:40)
This isn’t a PSA against buying mouse grips, just a warning about this particular design, and one major 2025 first party Switch 2 title.
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