This article was originally published March 2019. Sometimes, what makes a game interesting is how complex mechanics work together, or a detailed and surprising world, or some sort of well-judged progression system. But sometimes it’s as simple as the idea behind it. A single human experience expressed in […]
This article was originally published March 2019. When you think about game development towns in the UK, a few big names jump to mind before others. Places like Leamington Spa, which has grown a vibrant indie community from large-scale studios attracting talent, and Guildford, where the collapse of […]
Every year in November, when Transgender Day of Remembrance rolls around, I find myself unsure quite how to feel. The day has meant a great many things to me over the past decade, each important in their own contradictory ways, and any attempt to settle on a single […]
This article was originally published February 2019. [Back in February 2019] I visited Guildford to talk to various local game developers about what it’s like making games in one of the biggest game development hubs in the UK. One of the key figures in the scene, perhaps the […]
This article was originally published February 2019. The last time I spoke to game developer Peter Molyneux was back in March of 2015. At the time Godus was months behind schedule, the player supposed to be the ‘God of Gods’ had been forgotten by studio 22Cans, and Molyneux […]
This article was originally published February 2019. Guildford is one of the crown jewels of big-budget UK video game development. Over the years it’s been home to huge studios like Born Ready Games, Bullfrog, Criterion, Hello Games, Lionhead, Media Molecule, Supermassive… the list goes on. Not all of […]
In this episode:HadesFlash Point – Fire RescueBeyond A Steel SkyHigh Scoreand more.
In the present, the White Wolf prepares to become a conduit. In the past, Fryda prepares to make the world a safe place for her daughter.
With Next Gen games consoles just a couple of months away from release, we thought we would take some time today to look at all the next gen systems, and what we currently know about them as accessible machines.
This article was originally published November 2018. Back in September , Microsoft made history with the first mass-market video game controller designed with disabled gamers first and foremost in mind. The Xbox Adaptive Controller, which won ’s Golden Joystick award for best innovation, was developed in conjunction with […]