The Last of Us: Part 1 PS5 Remake Accessibility Review – Access-Ability
One of the industry’s best examples, but with a lot of room still to improve and innovate going forward.
A home for content related to disability
One of the industry’s best examples, but with a lot of room still to improve and innovate going forward.
What almost was, and some day might be, discussed by the man himself.
An accessibility controller targeting a different area of the disabled gamer space.
More portable games need to support High Contrast Mode.
Everything in there is great, it’s the one thing not there that’s dissapointing.
Another step forward in accessibility for The Last of Us as a series.
It was too hot to be on camera, so you get cartoon Laura and small bites of news this week.
Robust accessibility features, plus a mode that plays itself.
Resident Evil: Village and The Last of Us might be locking accessibility settings behind a paywall. That’s a worrying sign.
After several months of waiting, I’m quite impressed with this accessability focused update.
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