How Switch 2 Boost Mode Impacts Game Accessibility – Access-Ability
An overall win, but nmot without some limitations I hope to see fixed in future updates.
A home for any video content I publish
An overall win, but nmot without some limitations I hope to see fixed in future updates.
In this episode:BlinkGood Luck Have Fun Don’t DieRelootedReturn to Silent Hill – Novelizationand more.
What might we see in gaming accessibility in the year ahead?
While many of the unique symptoms that set an autism diagnosis apart from other considitions are focused on mental processing differences, there are more physical impacts tied to autism than you might expect.
Hi everyone, LauraKBuzz here with another of my overly lengthy and hyper specific game of the year lists. As always, there are too many video games that released in 2025 that I want to give their moment in the spotlight this year, and as such there’s something like […]
Another year of video game accessibility is complete and recapped. Now excuse me as I take a few weeks break from this show over the festive period and return in the new year with more fresh thoughts and opinions.
If you purchase a video game on PlayStation, Xbox, or Steam today you can find out what accessibility features the game supports from supported digital storefronts. Would it be possible to bring that same accessibility messaging to physical game boxes?
Motion sickness is more complicated than just visual sensory information. Let’s talk about other senses that can trigger or lessen motion sickness.
I would love to see Nintendo ride the wave of their first outwardly accessibility minded release with a step forward toward marketting and messaging their accessibility features.
There is a major discrepency between the way this accessibility tag is described to disabled players vs game developers, and some reworking by Valve is going to be needed to allign expectations for this accessibility setting toggle on games.
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