Video Transcript: https://docs.google.com/document/d/15… The video game industry are largely doing things right when it comes to supporting deaf and hard of hearing players. but a little standardization would go a long way to improving that support. Link to the Dyslexia Fonts video mentioned: https://www.youtube.com/watch?v=Han5E… “Wholesome” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 […]
A beautiful power fantasy bloodbath, with some infuriating moments getting lost and disoriented.
I’m a trans woman who plays video games. I guess this episode was inevitable. Let’s dig into trans representation in Swery’s games, particularly Deadly Premonition 2.
Ring Fit Adventure is an Exercise Video Game that focused a lot of its marketing on jogging in place. But, can you play the game from start to finish, if you have a disability that prevents you comfortably jogging? Surprisingly, the answer is yes.
Seeing as our medium makes emotionally difficult content interactive, and gates content behind those interactions, we need to think about content and trigger warnings. A big thanks to Lukas Schmidt for working on this episode’s subtitles.
Sure, subtitles and customisable UI are important, but can we add different font options to that list of customisations too?
The next generation of consoles is here. Time to get HYPE!
Nintendo’s mid-April Switch system update allowed for full system level remapping of buttons and sticks on the console. That’s a great step forward, and makes a lot of games more playable, but there’s one area of switch games you can’t remap yet.
I was part of a multiple hour long Zoom call last week with the CEO of Patreon, as well as a bunch of other Patreon creators. You can catch a clip here from a discussion we had about persisting as a creator when your audience growth has plateau’d.