“Addictive” Gameplay Loops and Compulsion Exit Ramps – Access-Ability
When making games addictive and moreish without limitation is the goal, disabled gamers suffer.
A home for any video content I publish
When making games addictive and moreish without limitation is the goal, disabled gamers suffer.
A cause of chronic pain and muscle weakness that will impact a lot of us eventually.
While not intentional, one of Forza Horizon 5’s design choices can result in unintended deadnaming of trans players.
As a neurodiverse Shiny hunter, my minor addiction keeps me safe from more predatorry game mechanics.
Much as subtitles and closed captions make audio accessible, voice acting and text to speech make text more accessible.
Eventually, most of us will need a little help to keep playing video games.
When your short term memory is spotty, gaming can present some barriers we will all have to eventually deal with.
A game whose most interesting accessibility feature isn’t ready for launch.
Visual novels take reading, and make it more accessible to some disabled users.
In a world where video games often don’t explain their accessibility settings up front, Game Pass is an appealing option for players.
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