Microsoft has been making great strides recently with developing accessible packaging. I’d love to see them apply it consistently across all their products. Microsoft sent me the Xbox Series X discussed in this video for Review.
Microsoft sent me this Xbox Series X for Review. Oh heck, the Xbox Series X isn’t out for a few weeks, but I’ve got one here to unbox, let’s give it a look.
The past few weeks I’ve been playing Ikenfell, a game that largely succeeds at its attempts to be accessible, with a diverse cast. It has some issues, but they’re ultimately pretty minor. Epilepsy Episode – https://www.youtube.com/watch?v=saTmD… Edited by Jane Magnet “Wholesome” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: […]
I managed to wrangle the Podquisition crew, and a bunch of lovely friends, to come play Among Us together for a few hours. Enjoy the chaos.
God Mode in Hades allows for steady progression through a narratively driven Roguelike, and I’d love to see more games follow its lead. Edited by Jane Magnet.
Sony finally showed off what it’s like to play a PS5. I have questions, concerns, and things I think look cool. Let’s get discussing.
With Next Gen games consoles just a couple of months away from release, we thought we would take some time today to look at all the next gen systems, and what we currently know about them as accessible machines.
In Marvel’s Avengers, there are a few scenes where non verbal subtext is made explicit in the game’s subtitles. While not for everyone, i found these moments incredibly helpful, and would love to see more of them.
Film and TV have standardized describing visuals for partially sighted or blind viewers. Could we implement something similar for video games?
Time to solve this Psychic Twin Mystery once and for all.