As much as I love advancements in accessibility controller packaging, those same advancements need to be applied more broadly across industry device releases. Edited by Jane Aerith Magnet-Dale. Music: “Back to Earth” by Bedroom Programmer.
By banning the use of unlicensed peripherals, Nintendo prevents community tournaments from being inclusive of disabled player setups, including the Hori Flex accessibility controller. Tournament Guidelines: https://en-americas-support.nintendo.com/app/answers/detail/a_id/63433/~/community-tournament-guidelines#s1q16 Edited by Jane Aerith Magnet-Dale. Music: “Back to Earth” by Bedroom Programmer.
Xbox needs to address the accessibility implications of this move, in particular whether unlicensed Xbox Adaptive Controller peripherals are impacted.
Accessibility is about more than just game settings, and it’s important to take time to appreciate that ocassionally. Xbox at Gamescom AA Episode: https://www.youtube.com/watch?v=Ez7LY29ZbJg Xbox Playbook for Accessible Gaming Events: https://learn.microsoft.com/en-us/gaming/accessibility/page Xbox Acquires ABK Featuring Audio Descriptions: https://www.youtube.com/watch?v=AYU4q594LJ0 Edited by Jane Aerith Magnet-Dale. Music: “Back to Earth” by […]
Could we see a one handed Xbox controller? And, if so, who might it be useful for?
More accessible than most AAA games, but still with noteworthy caveats.
A step sideways rather than forward, the PS5 Access Controller is great, if its design suits your needs straight out the box unmodified.
Forza Motorsport proves that technical racing sims don’t have to be inacessible.
While motion controls can be an accessibility positive, they could come with potential drawbacks by the time we reach the 2028 Next-Gen Xbox reveal.
A recently released patent may hint at a Switch 2 feature. Let’s hypothesise what it might mean for accessibility. Patent link: https://image-ppubs.uspto.gov/dirsearch-public/print/downloadPdf/20230280850
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