As we approach the final floors of the towers, our greatest enemy is a balancing ledge for an optional objective.
We draw ever closer to the top floor, getting only a little sleepy along the way. Oh, and I vacuum up a whole desert.
I love that I didn’t have to kill that character, but i dislike this roaming repeat boss fight.
We play through the opening three hours of Luigi’s Mansion 3, and prove we ain’t afraid of no ghosts.
In a bold new direction for the Pokémon series, The Pokémon Company today revealed that hunting down creatures in Pokémon Sword and Shield will be a more slow, thoughtful, and patient affair than in past entries in the series. Announced via a 24 hour long livestream for the […]
Ten final fights, a 600 hour journey draws to an end.
The claw game is the true adventure.
Wings big, honk’s loud, that’s the way we like to terrorize the village.
Speed musically through space making friends with every lesbian you meet.
My Ludicrous Challenge is Drawing to an End.