Jonathan talks to Laura Kate Dale about the game Elden Ring, getting her thoughts on the game’s difficulty, accessibility, and how the developers are pushing the envelope in terms of open world game design.
At the edge of the world is a mystery that could change everything. Along the way, tombs holding powerful relics lie waiting. THE RACE IS ON! Dio finds a purpose. Juniper regains a lost ability. Vimble Berrycheek Kalthinian IV sneaks the party away. Xana bonds with her new […]
In this episode:Steam DeckRetroid Pocket 2+SeveranceClank Legacyand more.
A device that makes accessibility somebody elses problem to fix.
What secrets are buried in the verdant jungle? The team investigates. Austin tries to present a puzzle while geeked off pain meds. Dio starts blasting. Juniper has a religious experience. Vimble Berrycheek Kalthinian IV intimidates with surprising success. Xana sets a fashion trend.
In this episode:Pokémon PresentsElden RingFlatlineGran Turismo 7and more.
A predictably unwelcoming experience
A duel decides the future of exploration in Arabella. Dio becomes kintsugi. Juniper conjures a strange rainstorm. Vimble Berrycheek Kalthinian IV looks down the barrel. Xana grabs an animal.
In this episode:Bears In TreesNintendo Switch SportsCavernaGloomhaven Jaws of the Lionand more.
Make those visual cues just as universal and prominent as the audio cues!
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