We’ve got a cool announcement to make! Myself and Cari Watterton have been working on a project together the past few months. Introducing Abletop – A six part series of videos discussing boardgame and tabletop Accessibility. Hour long episodes releasing weekly – Every Wednesday at 5pm UK. First […]
In June 2025 the Access-Ability Summer Showcase will be returning for its third year, promising to be bigger and better than ever. The showcase will be airing on Friday 6th June 2025 at 4pm UK, 11am Eastern, 8am Pacific. This is the opening day of Summer Games Fest, […]
Speedrunning video games is great as an outside viewer, but even more fun as a player. Learn how you can get into speedrunning, in ways that accomodate gaming with a disability.
A small design tweak, but with the potential to allow accessible play while on the road.
Did yesterday’s reveal hint at a possible solution for avoiding mandatory motion controls in Nintendo’s next gen titles?
The Byowave Proteus Controller is finally available to purchase. After several months, a second dongle, and use in a split handed setup, I finally have more formalised thoughts on this expensive but versatile accessibility controller.
If nothing else, making sure you correct for colour blindness rather than recreate it is vital for games looking to be more accessible.
2024. It sure was a year. All 12 months of it, definitely a year that happened. Well over 300 days in it, many of which had new video games for sale. One journey around the sun for the earth, as we continue to make electronic distractions from the […]
Another year is over. Let’s rattle through all the most important video game accessibility updates of the past 12 months.
Telling people that your game “May contain elements dangerous to photosensitive players” doesn’t really help photosensitive players to make informed decisions about their health. Could we do better with more specific warnings?
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