Dice Funk S11: Part 03 – Plunder Me Booty
Our leafy heroes finish their first journey into a mind palace. Hialeah turns invisible. Lilian earns a powerful token of appreciation. Stranger questions a pirate captain.
Our leafy heroes finish their first journey into a mind palace. Hialeah turns invisible. Lilian earns a powerful token of appreciation. Stranger questions a pirate captain.
As another multiplatform controller support / cheat enabling device gets banned on PlayStation, we take some time this week to discuss the accessibility impact on shutting out adaptors which support non standard controller options. Edited by Jane Aerith Magnet-Dale. Music: “Back to Earth” by Bedroom Programmer.
https://www.eurogamer.net/why-games-need-a-thriving-third-party-accessibility-scene “it will undoubtedly reduce the number of options available to players.”
We’re just not qualified. Games we played this week include:Like a Dragon: Infinite Wealth (10:30)Metroid Dread (26:50)Granblue Fantasy Relink (32:50)Interaction Isn’t Explicit (35:30)Go Mecha Ball (40:30)Celeste 64 (51:50)—News things talked about in this episode:Microsoft lays off 8% of its game division despite 49% revenue increase in Q2 (59:05)www.theverge.com/2024/1/25/240490…blizzard-layoffs […]
This week on Access-Ability I sit down to chat with Geoffry Bunting about chronic migranes and how video game developers can be mindful of them when designing settings options. As someone who recently experienced my first ever migrane, this conversation was hugely eye opening.
In this episode:PalWorldFrosthavenPokemon HorizonsThe Man Who Erased His Nameand more.
The Vibe Checkers enter the memories of Roman, a human killed in a mysterious fire. Hialeah shows off her big tree abilities. Lilian tries to reason with a burning body. Stranger transforms into a pumpkin bear.
What a terrible strain. Games we played this week include:Piñata Smashlings (5:35)Turnip Boy Robs a Bank (16:15)Last of Us Part II Remastered (28:15)Palworld (33:35)Home Safety Hotline (48:05)Luck Be a Landlord (53:30)—News things talked about in this episode:MiG Switch flash cart could lead to bans for second-hand game buyers […]
Here’s why I think 2024 is the year that High Contrast Mode Visuals will switch from a rarity in video games, to an expected standard across the big budget AAA industry.
In this 40 minute chat myself and photosensitive consultant Jeppe Nymand discuss photosensitive accessibility, focused specifically on Tekken 8 both Pre and Post Patch. Jeppe’s blog can be found here: https://electronicepileptic.wordpress.com For explicit clarity, Jeppe volenteered to watch footage of Tekken 8 for this discussion. Screenshots are shown […]
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