People have recently been wondering if Xbox might drop out of the console space. If they did some day, what might that mean for accessibility? Edited by Jane Aerith Magnet-Dale. Music: “Back to Earth” by Bedroom Programmer.
As another multiplatform controller support / cheat enabling device gets banned on PlayStation, we take some time this week to discuss the accessibility impact on shutting out adaptors which support non standard controller options. Edited by Jane Aerith Magnet-Dale. Music: “Back to Earth” by Bedroom Programmer.
This week on Access-Ability I sit down to chat with Geoffry Bunting about chronic migranes and how video game developers can be mindful of them when designing settings options. As someone who recently experienced my first ever migrane, this conversation was hugely eye opening.
Here’s why I think 2024 is the year that High Contrast Mode Visuals will switch from a rarity in video games, to an expected standard across the big budget AAA industry.
In this 40 minute chat myself and photosensitive consultant Jeppe Nymand discuss photosensitive accessibility, focused specifically on Tekken 8 both Pre and Post Patch. Jeppe’s blog can be found here: https://electronicepileptic.wordpress.com For explicit clarity, Jeppe volenteered to watch footage of Tekken 8 for this discussion. Screenshots are shown […]
Finally, a metroidvania title that properly supports my inability to recall visual information reliably. Edited by Jane Aerith Magnet-Dale. Music: “Back to Earth” by Bedroom Programmer.
The additions seen in this remaster, while minimal, address my biggest accessibility complaint about the original release. I wish the big accessibility addition wasn’t part of a paid update, but I am glad that accomodations carry over to the new game mode. The Not So Hidden Israeli Politics […]
A roguelike mode added for free that completely re-examines Kratos in his earlier games? Sign me up.
Here’s all the gaming accessibility news you need to know on January 12th 2024, to keep up to date with the latest events.
This week on Access-Ability, we try something a little different. Join me for a 35 minute chat with Arevya, a disabled and chronically ill content creator, talking about PTSD and video game accessibility.
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